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Twinmotion 2020

Quick Overview

Real-time Immersive 3D Architectural Visualisation with Twinmotion 2020. Produce high-quality images, panoramas and standard or 360° VR videos in seconds! For architecture, construction, urban planning, and landscaping professionals, Twinmotion combines an intuitive icon-driven interface with the power of Unreal Engine.


Twinmotion 2020 is an easy-to-use visualization tool for anyone wanting to transform CAD data into stunning visualizations for sharing ideas and communicating designs quickly. Impress your partners, investors, builders, specialist planners, team members and decision-makers with meaningful visualizations, still images and animated films in breathtaking quality. Explore your project in real time by walking, driving or flying through it and in just a few seconds you can export high-resolution images, standard or stereoscopic videos, panoramas and self-executing files (mono or stereoscopic).

  • VR walkthroughs
  • Import models produced in Arcon home design software
  • Standard and 360° videos
  • Unprecedented real-time quality
  • Direct Link with your favourite CAD software
  • Scalable for any project size
  • Supports 21 file formats including 3DS, DAE, FBX, C4D, and OBJ
  • Bring your scene to life with 1,000's of high-quality smart and static assets
  • Exposure to wind, rain or clouds simulated in real time.
  • People interact with each other and vehicles follow defined path with a click of the mouse
  • Intuitive icon driven interface with simple slider controls
  • Easily achieve the look and quality you need
  • Skip time-consuming import process
  • All learning materials included
  • Available on Windows and Mac OS

Bundle Offer | Save even more when you buy Arcon Evo at the same time! At checkout add Arcon Evo to the cart & save an extra 25%


Special Price: £312.00

Regular Price: £561.60

Overview

Why choose Twinmotion?
With Twinmotion, you can transform your BIM or CAD model into a compelling real-time experience faster and more easily than you ever thought possible.

Unprecedented real-time quality
View and edit your scene in real time at the same high quality as the final rendering. Twinmotion features realistic physically based lighting and shadowing and includes over 600 PBR materials that react to your environment, making it easy to get the look you need.

Easy to learn and use
A simple and intuitive interface makes Twinmotion extremely easy to learn and use, regardless of your project’s size and complexity, or your previous CG experience. Drag and drop lights, materials, and props; change the season, the weather, or even the growth of trees by simply dragging a slider.

One setup, all your media
Create simple images, panoramas, standard and immersive 360° videos, and shareable lightweight interactive presentations in seconds—all from the same Twinmotion scene. And with support for all of the most popular VR headsets, Twinmotion can take you from BIM to VR in seconds.

Import
Twinmotion is compatible with all BIM software. It also supports 21 other CAD formats, including 3DS, FBX, SKY, C4D, DAE, SKP, LI3 and OBJ. ArCon files can be imported directly via an export switch. Several CAD models can be combined in a Twinmotion file. Model changes in the CAD can be synchronized with Twinmotion. All modifications applied in Twinmotion up to this point are retained in this "project update". Furthermore, various import formats for images (DDS, PNG, PSD, JPG, TGA) and videos (MP4, AVI, OGV, WMV, FLV, MOV, DIVX, MPG, MPEG) provide endless design options.

Bring your scene to life with smart assets
Twinmotion’s library includes not only static props like furniture and rocks, but you can also breathe life into your scene with ambient sounds, photo-scanned human characters with motion-captured animation, animal characters, and even high-resolution plants that blow in the wind—all just by dragging and dropping!

And more...
Set your project’s geographic location, and download a real context from OpenStreetMap. Block out your project in “white-box” mode. Visualize your project’s construction phases. Create a path in as little as two clicks, and fill it with moving vehicles or pedestrians.

Download PDF to see what's new in Twinmotion 2020.1

“Quick, high-quality results, believable scenarios, less time spent on sourcing assets. It feels more like play than work, which frees up creative flow. With less time spent on waiting for results, you get more time for iteration and testing/failing/succeeding.” -- Thor Bragason, Visualization Specialist at EFLA

Here is a great example of Melin Hywel Grade II Listed Watermill recreated in our 3D Architect Home Designer Pro software and brought to life with Twinmotion.

System requirements for Windows

Minimum specifications:
Operating system: Windows 7, 8, 10 64-bit
CPU: Quad-core Intel or AMD, 2.5 GHz or faster
GPU: DirectX11 or DirectX12 compatible graphics card (AMD, Intel or NVidia), 8 GB VRAM
RAM: 8 GB RAM

Recommended specifications:
Operating system: Windows 10 64-bit
CPU: Quad-core Intel or AMD, 4.5 GHz or faster
GPU: Nvidia RTX 2070 or higher and Radeon RX 5700
RAM: 32 GB RAM

* Make sure you have the latest drivers and operating system updates installed

System requirements for Mac

Minimum specifications:
Operating system: Mac OS X 10.13.6 or higher
CPU: Intel Core i5 or AMD processor, 2.5 GHz or faster
GPU: 8 GBVRAM
RAM: 8 GB RAM

Recommended specifications;
Operating system: Mac OS X 10.13.6 or higher
CPU: Intel Core i7 or AMD processor, 3.2 GHz or faster
GPU: AMD Radeon Vega series card or higher
RAM: 32 GB RAM

* Make sure you have the latest drivers and operating system updates installed.

Details

What’s New in Twinmotion 2020.1

Enhanced lighting and rendering

Improved physically based lighting and shadowing
We’ve added a new screen-space global illumination (SSGI) method for dynamic indirect lighting, and adjusted baseline lighting and shadowing settings to more closely match physical lights, offering a much higher-fidelity result out of the box.

Physical sky
We’ve added a new physically based atmospheric sun and sky model, enabling you to create more realistic and accurate exterior renders at different locations, seasons, and times of day, including sunsets.

Area lights
A new area light feature accurately simulates emission of light from large areas, such as ceiling panels or large windows, that fill a space with diffuse lighting.

Volumetric lights
A new Haze option on omni and spot lights enables you to create the effect of light rays visible through particles floating in the air, such as fog, mist, dust, or smoke.

Cinematic depth of field
The depth of field effect in Twinmotion now closely mimics that of a real camera, with enhanced render quality, new controls on distance and bokeh, and an autofocus tool.

Upgraded vegetation system

High-quality trees
We’ve added a new set of high-resolution tree assets from procedural organic 3D modeller Xfrog. Each tree, which has an order of magnitude more polygons than the previous assets, comes in three different ages and four seasons. The texture resolution of materials has been enhanced, and a new two-sided foliage shader with sub-surface scattering portrays the effect of light filtering through leaves, and the effects of wind are simulated at the leaf level.

High-quality vegetation assets
Many vegetation assets have been replaced by high-fidelity Quixel Megascans assets, including all bushes.

Vegetation growth
Architects and designers can now gain a sense of how vegetation will affect an architectural design as it ages from first planting to maturity, and to accurately show how a project will look at delivery, a few years later, and then finally once everything is fully grown—often an obligatory deliverable for state-funded project bids. The new Growth slider blends and scales between the three provided tree ages, which are presented as a single smart asset.

Vegetation scattering
As well as applying vegetation with a brush, a new tool enables you to scatter vegetation on selected geometry, such as roofs or in the gaps between paving stones.

New grass customization options
You can now change the visual appearance of lawns, fields, and gardens by adjusting options for the size, tint, stripes, and dryness of grass, along with the effect of the wind on it, significantly increasing the number of possible variations.

Improved vegetation painting
You can now edit the density of vegetation after painting, making it faster and easier to iterate to get the look you want without starting from scratch. A layering system also enables you to hide and unhide painted vegetation to better manage scene complexity.

Higher-fidelity humans

More realistic human characters
All previous 3D animated characters in Twinmotion have been replaced by high-quality photo-scanned assets, with motioncaptured animation. The 62 new characters each come with five variations of clothing. In addition, there are now 82 new 3D ready-posed characters, which are also high-quality photo-scans. All characters are sourced from AXYZ design, who specialize in providing 3D people for archviz.

Extended project presentation and review toolset

Twinmotion Presenter
Twinmotion Presenter enables you to share an individual project in a standalone viewer as a lightweight packaged executable. You can easily create a presentation with multiple points of view and camera paths; the view can be set to free, guided, or locked, enabling you to choose whether viewers can explore at will, see the project only from pre-selected positions, or only play back the animation as rendered, respectively.

Note tool
You can now add annotations to elements within your scene with the new Note tool. This is useful for providing feedback during project review or marking up commercial information such as the brand names and prices of different elements. Annotations can be exported to BCF format (IFC standard) in a zip file and loaded into Revit, ARCHICAD, or many other BIM packages.

New material and texture options

Video as material
It’s now possible to import H264-encoded video as a material; alpha channels, if present, are respected. This enables you to, for example, simulate a TV playing in an interior, or other animated features such as a flickering fire. The video will be synced if the project is then exported as video.

Frosted Glass material
We’ve added a new Frosted Glass material making it easy to simulate translucent glass that scatters light, such as privacy windows.

Light-emitting Glow material
An enhanced Glow material uses screen-space global illumination to enable the object with the material to appear to be a light source, provided it is on screen—ideal for neon lights, monitors, or other glowing objects.

X-Ray material
A new X-Ray option on the generic Twinmotion materials enables you to see the position of objects occluded by other objects. This mode can easily be toggled on and off. Using this feature, it’s possible to visualize the location of MEP data, for example, where the vents are going in a ceiling or the location of pipes under floorboards, without the need to hide all the objects in front of them.